STANDARDS

CCSS: 3.MD.B.4, 4.MD.A.2

TEKS: 3.8A, 4.8C, 4.9A, 5.7

Extreme Engineering

Students design a suit to help daredevils fly safely 

Kraig Evans

Angelo Grubisic wears his current wingsuit while skydiving over the coast of Italy.  

What if your homework was to design a new flight suit to help skydivers go farther and faster than ever before? That’s the assignment for engineering students at the University of Southampton in England. And when they finish, their teacher will put on that flight suit and jump out of a plane! 

The students’ professor, Angelo Grubisic, is an engineer. He’s also a skydiver. He hopes to use his students’ creation, called a wingsuit, to make a record-breaking skydiving jump. 

What if your homework was to design a new flight suit? It would help skydivers go farther and faster than ever before. That’s the assignment for engineering students at the University of Southampton. This school is in England. When students finish, their teacher will put on the flight suit. Then he will jump out of a plane!

Angelo Grubisic is an engineer and the students’ professor. He’s also a skydiver. He hopes his students’ creation—called a wingsuit—lets him make a record-breaking jump.

A Safer Suit

Extreme athletes have been using wingsuits for decades. The fabric suits have a soft flap under each arm and another between the legs. When a skydiver jumps, the flaps inflate into stiff wings. Those create lift, or upward force, so the jumper coasts forward instead of falling straight down. “It allows you to transform a human into an aircraft,” says Grubisic.

Using a wingsuit is risky. If a skydiver isn’t moving fast enough, the suit can stall. That’s when air flowing over the wings doesn’t create enough lift, and the person falls. Most divers wear backup parachutes, but they can still be injured or killed if something goes wrong.

Grubisic and his students want to make the wingsuit safer by making it more aerodynamic. The more smoothly a suit slices through the air, the faster it will go—and the less likely it is to stall. 

Extreme athletes have been using wingsuits for decades. The fabric suits have a soft flap under each arm. They have another between the legs. When a skydiver jumps, the flaps inflate into stiff wings. The wings create lift, or an upward force. This lets the jumper coast forward instead of falling straight down. “It allows you to transform a human into an aircraft,” says Grubisic.

Using a wingsuit is risky. The suit can stall. That happens if a skydiver isn’t moving fast enough. The air flowing over the wings doesn’t create enough lift. Then the person falls. Most divers wear backup parachutes. Even so, they can still be injured or killed if something goes wrong.

Grubisic and his students want to make the wingsuit safer. They will do this by making it more aerodynamic. This means it will slice through the air more smoothly. The faster the flier goes, the less likely he or she is to stall. 

University of Southampton

University students try new ideas on a wingsuit prototype, or model.  

Flight School

To make a more aerodynamic wingsuit, Grubisic’s students study airplane wing designs. Copying these shapes helps them improve the suit. The students also change things such as the shape of Grubisic’s helmet.

To test each new idea, the students develop a prototype, or model, wingsuit. Grubisic puts it on, then steps into a harness that holds him up in a wind tunnel (pictured above). Giant fans blow air all around him, copying the conditions he’ll experience in flight. Sensors in the tunnel measure how air flows around the suit. The students use the data to make adjustments.

When he’s sure the suit is safe, Grubisic will jump from a plane 13.5 kilometers (8.4 miles) up. If he succeeds, it will be the highest-ever wingsuit jump.

Grubisic hopes the new and improved suit will be ready in a year or two. But the flight itself isn’t his main goal. “What I really enjoy is inspiring the next generation of engineers,” he says.

To make a more aerodynamic wingsuit, Grubisic’s students study airplane wing designs. Copying these shapes helps them improve the suit. The students also change things such as the shape of Grubisic’s helmet.

The students wanted to test each new idea. So they develop a prototype, or model, of the wingsuit. Grubisic puts it on. Then he steps into a harness that holds him up in a wind tunnel (pictured above). Giant fans blow air all around him. This copies the conditions he’ll experience in flight. Sensors in the tunnel measure how air flows around the suit. The students use the data to make changes.

When he’s sure the suit is safe, Grubisic will jump from a plane. It will be 13.5 kilometers (8.4 miles) up. If he succeeds, it will be the highest-ever wingsuit jump.

Grubisic hopes the new and improved suit will be ready in a year or two. But the flight itself isn’t his main goal. “What I really enjoy is inspiring the next generation of engineers,” he says.

1. Your teacher will show you how to make two different paper airplanes. Follow these instructions to make the first airplane out of one sheet of paper. This is airplane A.

2. Follow the instructions for making the second airplane out of the second sheet of paper. This is airplane B.

3. Take the following items to an open space like a hallway or gymnasium: two paper planes, a chair, the tape measure, and masking tape. Spread out to avoid crashes.

4. Estimate the distances you think plane A and plane B will travel. Choose which group members will throw each airplane and which member(s) will mark the landing spots.

5. Have airplane A’s thrower carefully stand on the chair. Throw the plane three times. After each flight, the measurer marks the landing spot with the tape. After the last flight is marked, work together to measure and record the distances to each landing spot. Measure from the same place on the chair. Record measurements in inches.

6. Repeat step 5 with airplane B.

1. Your teacher will show you how to make two different paper airplanes. Follow these instructions to make the first airplane out of one sheet of paper. This is airplane A.

2. Follow the instructions for making the second airplane out of the second sheet of paper. This is airplane B.

3. Take the following items to an open space like a hallway or gymnasium: two paper planes, a chair, the tape measure, and masking tape. Spread out to avoid crashes.

4. Estimate the distances you think plane A and plane B will travel. Choose which group members will throw each airplane and which member(s) will mark the landing spots.

5. Have airplane A’s thrower carefully stand on the chair. Throw the plane three times. After each flight, the measurer marks the landing spot with the tape. After the last flight is marked, work together to measure and record the distances to each landing spot. Measure from the same place on the chair. Record measurements in inches.

6. Repeat step 5 with airplane B.

Make a table displaying the distances that airplane A and airplane B traveled for each trial.

Make a table displaying the distances that airplane A and airplane B traveled for each trial.

1. What do you notice about your data? Do you observe any patterns in the numbers?

2. Which airplane flew farther? By how much?

3. How accurate were your predictions of how far the planes would travel? 

1. What do you notice about your data? Do you observe any patterns in the numbers?

2. Which airplane flew farther? By how much?

3. How accurate were your predictions of how far the planes would travel? 

Estimate

A calculation that is not exact. Estimates are often used when making calculations quickly or with large number or decimal numbers.

Example: To estimate 19.8 x 3, you can round the expression to 20 x 3. This means your estimate is 60

conditions

General state of a place

aerodynamic

Able to move easily through air

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